HomeBusinessSlime Rancher's lead developer...

Slime Rancher’s lead developer tells us about his Early Access success

A couple weeks ago, Slime Rancher plorted its way out of Steam Early Access (and the Xbox Preview program) and into our hearts. Since it’s been a while since we talked to the game’s lead developer, Nick Popovich, we decided to invite him onto the Gamasutra Twitch channel for a conversation about the art and business of ranching slimes. 

We’ve had a lot of opportunity to talk to developers who’ve used Early Access and similar programs over the last few months, and it was really enlightening to hear Popovich give some solid insight into what worked for developer Monomi Park. 

You can watch our full conversation with Popovich up above, but just in case you’re trying to ranch some slimes yourself right now, we’ve collected a few plorts of wisdom for your consumption below. 

Open development doesn’t mean sharing everything with your players

Popovich and his colleagues have had a lot of prior experience working in the live games business, which led them to develop Slime Rancher as though it were an MMO experience rather than a single-player one. This meant that Monomi Park spent a lot of time updating players about what features were coming down the pipe, but Popovich argues it was important to not tell players about ALL upcoming features in order to manage expectations. 

There are two reasons to adopt this tactic, as Popovich told us. The first is that pleasant surprises become a natural part of your development cycle, and the second is that it helps manage expectations for features whose development may take more or less time than you expected (Or manifest different results than what you predicted).

Solid prototyping advice, and ways to do early testing

Later in our talk, Popovich retread some of the ground he covered in his GDC Postmortem of Slime Rancher in order to explain the specific prototyping process that Monomi Park uses. To sum it up, Popovich says it’s important to build the one core “fun” part of your game as quickly as possible (think the Portal gun from Portal or Mario’s jump), and to test your game with friends and newcomers, asking both of them if they think the game is ready to be sold, based on its current state of existence. 

Even if you know the game is far from ready to hit Steam, Popovich explained that those two feedback sets will help you understand where to go next in development. 

The importance of “home”

As Gamasutra editor-in-chief Kris Graft has noted multiple times, Slime Rancher’s environment is just a nice place to exist in. Popovich replied that there’s actually a lot of thought put into the game’s pleasantness, to try and create an environment he calls “home” in video games. 

But to clarify this, “home” for Popovich isn’t just the ranch area that anchors the Slime Rancher experience, it’s the core exploration and farming loop that’s inspired by games like Diablo and Destiny. In those games, he argues that one reason players find them so comforting is that the basic quest/grinding system is so pleasant to just exist in, and lets players idly engage in a game’s mechanics while preparing for a larger experience in those games or another game. 

For more developer interviews, editor roundtables and gameplay commentary, be sure to follow the Gamasutra Twitch channel. 

Most Popular

LEAVE A REPLY

Please enter your comment!
Please enter your name here

More from Author

Sony says Destiny 2 has struggled under its ownership

Sony says Destiny 2 has floundered since it acquired franchise custodian...

Roblox Corp sued again over child safety allegations

Content notice for discussion of child sexual abuse.Texas attorney general Ken...

Square Enix cuts jobs across Europe and North America

Final Fantasy maker Square Enix is laying off an undisclosed number...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during...

Read Now

Sony says Destiny 2 has struggled under its ownership

Sony says Destiny 2 has floundered since it acquired franchise custodian Bungie for $3.6 billion in 2022. Appraising the multiplayer series in fiscal report for the second quarter ended September 30, 2025, Sony said Destiny 2 sales and engagement have failed to reach the "expectations we had at...

Roblox Corp sued again over child safety allegations

Content notice for discussion of child sexual abuse.Texas attorney general Ken Paxton is suing Roblox maker Roblox Corp for allegedly platforming pedophiles. The move means the U.S. video game company is being sued by the State of Texas.In a press release published on X, Paxton said Roblox...

Square Enix cuts jobs across Europe and North America

Final Fantasy maker Square Enix is laying off an undisclosed number of employees across North America and Europe in a move it claims will "strengthen" its development structure. The company confirmed the news to IGN, which is reporting that well over 100 people will be impacted by the...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

Exploring the Coral Reefs to Understand How Pollution Has Impacted Aquatic Life

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

Cultivating an Entire Garden Over the Course of a Year and Growing it to Maturity

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

Hitchhiking from one Side of the Country to the Other while on a Tight Schedule

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

What Happens when you Lose Yourself in an Unknown, Foreign Country? Advice and Tips

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

Take a Deep Dive into the Alternate Lifestyle of Paris, France, with Kelly Laurence

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...

A Photo Book with Andreea Martini Following her Trip from one Side of the US to the Other

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that it caused a ripple effect to happen in various domains. This is exactly why right now is the moment in which all of...